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2014-06-13 08:18:32 -0600 asked a question Build failure OpenCV 3.0 with VTK 6.2 on mac osx 10.9

I'm trying to build OpenCV 3.0 with VTK 6.2 on mac OSX 10.9 but the build fails at opencv_viz. The issue is with the objective c file vtkCocoaInteractorFix.mm which was added on the 8th of Feb in commit 5dc17f5. The error given is

No member named 'GetCocoaServer' in 'cv::viz::vtkCocoaRenderWindowInteractorFix'

This is because GetCocoaServer has been moved from vtkCocoaRenderWindowInteractor to vtkCocoaRenderWindow in VTK 6.2. This alteration to VTK happened almost a year ago according to the gitHub commit a3e9fc9. Is anyone else having this issue? Does anyone know of a workaround or have any suggestions for fixing the code?

2012-10-16 05:03:50 -0600 answered a question iOS semantic build issue (CV_CAP_IOS undeclared)

CV_CAP_IOS should contain an integer which identifies the device io stream. The default io stream is usually 0 so the following should work.

int CV_CAP_IOS = 0; // Just a guess for the camera io stream

2012-10-11 02:59:05 -0600 received badge  Necromancer (source)
2012-10-10 15:40:38 -0600 answered a question gsoc2012 ios examples

Hi.

First.

The gsoc 2012 examples use the most up to date version of openCV. You can clone the git repository as follows:

Launch GIT client and clone OpenCV repository from here: http://github.com/itseez/opencv

In MacOS it can be done using the following command in Terminal:

cd ~/<my_working _directory=""> git clone https://github.com/Itseez/opencv.git

Building OpenCV from source using CMake, using the command line

Make symbolic link for Xcode to let OpenCV build scripts find the compiler, header files etc.

    cd /
    sudo ln -s /Applications/Xcode.app/Contents/Developer Developer

Build OpenCV framework

    cd ~/<my_working_directory>
    python opencv/ios/build_framework.py ios

If everything’s fine, a few minutes later you will get ~/<my_working_directory>/ios/opencv2.framework. You can add this framework to your Xcode projects.

Second.

The import statement is

#import < opencv2/highgui/cap_ios.h >

for the camera stuff

Hope this helps.