2018-07-05 09:59:37 -0600
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2017-11-20 03:14:30 -0600
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2016-05-16 08:07:57 -0600
| asked a question | VideoWriter - Android cant create a video properly Hello , I have a code which takes a buffer of mats and should create a video from it here is the code File sdCard = Environment.getExternalStorageDirectory();
writingVideo = true;
goal_counter = goal_counter + 1;
VideoWriter vw = new VideoWriter(sdCard.getAbsolutePath() + "/ran/" + "goal" + goal_counter + ".avi", VideoWriter.fourcc('M','J','P','G') , 50, size);
for(int i=0;i<buffer.size();i++)
{
vw.write(buffer.get(i));
}
// vw.release();
Log.d("Video","Successful - "+ sdCard.getAbsolutePath() + "/ran/" + "goal" + goal_counter + ".avi");
The problem is when i try to play this video on my computer it is either to fast or too short and doesnt contain all the images it is given , any suggestions? |
2016-05-13 07:27:45 -0600
| asked a question | Saving a buffer of mat to a video have a buffer which has the Mats from which i want to create a video I transform those mats into byte array and write them to the outputstream yet for some reason whenever I watch the video only one image is shown heres the code try {
File sdCard = Environment.getExternalStorageDirectory();
File dir = new File (sdCard.getAbsolutePath() + "/ran");
dir.mkdirs();
File file = new File(dir, "goal_ran.mp4");
FileOutputStream out = new FileOutputStream(file);
for(int i=0;i<buffer.size();i++)
{
Mat mat = buffer.get(i);
MatOfByte matOfByte = new MatOfByte();
Imgcodecs.imencode(".png", mat, matOfByte);
byte[] byteArray = matOfByte.toArray();
out.write(byteArray);
out.flush();
/*byte[] return_buff = new byte[(int) (buffer.get(i).total() * buffer.get(i).elemSize())];
buffer.get(i).get(0, 0, return_buff);*/
/*int length = (int) (mat.total() * mat.elemSize());
byte buffer[] = new byte[length];
mat.get(0, 0, buffer);
out.write(buffer);*/
}
out.close();
Log.d("Video","Successful"+ buffer.size());
} catch (Exception e) {
e.printStackTrace();
}
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2016-04-27 02:32:48 -0600
| asked a question | Deciding if a ball is inside a goal via Image Processing i have an app which can track the ball perfectly at all time I want to know if a ball is inside a goal , The problem I am facing is how to decide it when you have only a 2d vision of the goal and there is a situation like this enter image description here
m Even as a human its difficult for me to decide whether this ball is inside a goal or not, are there any algorithms or Image processing tricks that ight help? |
2016-04-13 04:32:19 -0600
| asked a question | Android - Opencv - error: (-215) u != 0 in function void cv::Mat::create My app keeps crashing with this error FATAL EXCEPTION: Thread-22883
Process: com.aar.Cline, PID: 7270
CvException [org.opencv.core.CvException: cv::Exception: /Volumes/Linux/builds/master_pack-android/opencv/modules/core/src/matrix.cpp:424: error: (-215) u != 0 in function void cv::Mat::create(int, const int*, int)
]
at org.opencv.imgproc.Imgproc.cvtColor_1(Native Method)
at org.opencv.imgproc.Imgproc.cvtColor(Imgproc.java:1724)
at com.aar.Cline.TrackBallActivity.detectBall(TrackBallActivity.java:592)
at com.aar.Cline.TrackBallActivity.onCameraFrame(TrackBallActivity.java:190)
at org.opencv.android.CameraBridgeViewBase.deliverAndDrawFrame(CameraBridgeViewBase.java:391)
at org.opencv.android.JavaCameraView$CameraWorker.run(JavaCameraView.java:350)
at java.lang.Thread.run(Thread.java:818)
The app is running fine for about 3 min when suddenly in the middle this error shows up here is the line on which it keeps crashing Mat grayImage1 = new Mat();
Imgproc.cvtColor(frame1, grayImage1, Imgproc.COLOR_BGR2GRAY);
Any suggestions? |