2013-05-27 10:07:37 -0600 | commented question | Direct Occlusion Culling using OpenCV? Sorry, it got wrong, I set the formal requirements again clearly: Input 1: list of triangles, representing an 3D object surface. Input 2: 3D view point. Output: subset of the list which is visible from the given point. Thanks in advance amir |
2013-05-27 10:02:19 -0600 | asked a question | Direct Occlusion Culling using OpenCV? Hi, I'm new to Computer Graphics and OpenCV. I want to know if OpenCV fits for a direct efficient Occlusion Culling using a GPU. No Rendering is required! Formally: Input: - list of triangles, representing an 3D object surface. - 3D view point Output: subset of the list which is visible from the given point. The model is big (about 10-20M triangles) and and need to make it for about 100K different points (possibly in parallel). If OpenCV fits - where should I start? are there any code samples? I no - any other suggestions? Thank you! Cheers, amir |