2018-03-19 05:51:31 -0600 | received badge | ● Popular Question (source) |
2014-10-31 10:02:56 -0600 | commented question | Valgrind Reports Possible Memory Leak using OpenCV C++ Libraries OK, thank you for clarifying! I apologize for the confusion. This may be beyond the scope of this question, but is there any obvious reason that I am missing as to why the native Linux libraries would be leaking memory? |
2014-10-30 20:46:03 -0600 | commented question | Valgrind Reports Possible Memory Leak using OpenCV C++ Libraries It is not particularly apparent to me where the possible leaks are occurring based on the output of Valgrind. |
2014-10-30 10:40:39 -0600 | commented question | Valgrind Reports Possible Memory Leak using OpenCV C++ Libraries I assumed that the possible losses are probably not actually losses at all, but it seems a bit strange that there are even "possible" leaks being reported by Valgrind. The output from running Valgrind with the --leak-check=full flag can be viewed here: http://pastebin.com/GGD7d0NP. |
2014-10-30 08:45:45 -0600 | received badge | ● Editor (source) |
2014-10-29 14:26:10 -0600 | asked a question | Valgrind Reports Possible Memory Leak using OpenCV C++ Libraries I have created a very simple program, which essentially does nothing in particular other than include the However, when I run the program using Valgrind it always reports "possibly lost: 4,676 bytes in 83 blocks" seeming to suggest that there may be a memory leak in my program or the OpenCV C++ bindings. The output from Valgrind is: Is OpenCV really leaking memory, or is Valgrind just misinterpreting the memory management system that OpenCV uses? Is there a way to prevent these "possibly lost" memory errors from occurring when using OpenCV? |
2014-10-01 12:34:07 -0600 | received badge | ● Scholar (source) |
2014-10-01 12:34:06 -0600 | received badge | ● Supporter (source) |
2014-10-01 12:33:59 -0600 | commented answer | Constant Time Random Access to Video Frames Thank you for clarifying. |
2014-09-30 12:20:27 -0600 | commented answer | Constant Time Random Access to Video Frames Is this operation O(n)? i.e. do you have to walk through each of the frames from the beginning of the video in order to move to another frame with trackbar? |
2014-09-29 21:32:02 -0600 | asked a question | Constant Time Random Access to Video Frames Is it possible to access a frame at a particular offset in a video using a constant time O(1) operation, similar to the constant time random access of an array by index? If so, how can this be achieved in OpenCV 2.4.9? |