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2016-08-04 09:51:12 -0600 received badge  Student (source)
2014-08-01 16:23:51 -0600 asked a question SURG_GPU masking

Hello all,

I'm using SURF_GPU to find features on a large (40 MPx) image.

On Quatro K2000 with 2 GB of GPU RAM, it fails due to 'insufficient memory' I thought that using mask should reduce memory footprint, but it did not help. GPU memory consumption looks independent of mask size. Does anybody here have experience processing large images on GPU? What would be the best approach when performance is important?

Actually I need to process even larger images - upto several hundred MPx

Thank you

2014-07-30 09:57:04 -0600 commented question SURF performance

Thank you very much. I thought OpenCV optimizes pipelining itself. Now I will do it. Thanks

2014-07-29 08:50:03 -0600 commented question SURF performance

My input data is ~6k x 7k pixels (40MPx) The same (no difference in performance) even for 512 x 512 image

2014-07-28 15:22:45 -0600 asked a question SURF performance

Hello, I'm using SurfFeatureDetector along with SurfDescriptorExtractor and FlannBasedMatcherto align images. I tried to replace SurfFeatureDetector with gpu::SURF_GPU

I was expecting performance improvements, but the processing time stays almost same (within 5%) My GPU is Quadro K2000 2GB and CPU is Xeon E5-1650 v2 @3.5GHz

I have same situation (almost no improvement in speed) in Remap and gpu::Remap I'm not counting first run of GPU function in timing

Is there a way to make GPU processing faster?

I'm using OpenCV 2.4.9 compiled with VS2012 and CUDA 6.0