Ask Your Question

Revision history [back]

click to hide/show revision 1
initial version

triangulatePoints() origin of 3D world coordinates

Hello, I'm having problems locating the convention for the origin of the world coordinate system for a stereo camera pair in the opencv doc. I believe the origin is centered on the left most camera and along the left most camera's field of view as I believe this is typical convention. I'm currently having a strange, unexpected shift in the x-coordinate of my outputted world coordinates of an LED target. In the past this has been a calibration error, but if someone could provide the openCV standard for the origin point in a stereo vision system with a link to doc, that would be very useful.

Thanks.