stucked in drawChessboardCorners()
Hello,
I am using opencv together with a Ximea camera. Actually, I am not even sure the problem comes from opencv but I think so. I have the following piece of code (I try to calibrate my camera) :
void cameraCalibrationProcess(Mat& cameraMatrix, Mat& distanceCoefficients)
{
//createArucoMarkers();
Mat drawToFrame;
vector<Mat> savedImages;
vector<vector<Point2f>> markerCorners, rejectedCandidates;
namedWindow("ximea", CV_WINDOW_AUTOSIZE);
int framesPerSecond = 60;
bool found;
xiAPIplusCameraOcv cam;
cam.OpenFirst();
cam.SetExposureTime(10000); //10000 us = 10 ms
cam.StartAcquisition();
for(int i=0; i<=100; i++)
{
vector<Vec2f> foundPoints;
// Read and convert a frame from the camera
Mat frame = cam.GetNextImageOcvMat();
found = false;
found = findChessboardCorners(frame, chessboardDimensions, foundPoints);
frame.copyTo(drawToFrame);
drawChessboardCorners(drawToFrame, chessboardDimensions, foundPoints, found);
if(found)
{
imshow("ximea", drawToFrame);
}
else
{
imshow("ximea", frame);
}
}
cam.StopAcquisition();
cam.Close();
cvWaitKey(200);
}
But the function gets stuck in the
drawChessboardCorners(drawToFrame, chessboardDimensions, foundPoints, found);
function and it displays :
Doing reset to mono
I am using a black and white ximea camera.
Do you know what can go wrong here?
thanks for the help