| 1 | initial version |
did you try : gpu::solvePnPRansac(Mat(refMarkerPoint).t(), Mat(markerPoints).t(), .... ?
(making a Mat from a vector unfortunately makes a single row Mat, not a col one)
| 2 | No.2 Revision |
did could you try : gpu::solvePnPRansac(Mat(refMarkerPoint).t(), Mat(markerPoints).t(), .... ?
(making a Mat from a vector unfortunately makes a single row Mat, not a col one)
| 3 | No.3 Revision |
could you try : to transpose it, like:
gpu::solvePnPRansac(Mat(refMarkerPoint).t(), Mat(markerPoints).t(), .... ?
(making a Mat from a vector unfortunately makes a single row Mat, not a col one)
| 4 | No.4 Revision |
could you try to transpose it, like:
gpu::solvePnPRansac(Mat(refMarkerPoint).t(), Mat(markerPoints).t(), .... ?
(making a Mat from a vector unfortunately makes a single row col Mat, not a col single row one)