Ask Your Question

Revision history [back]

click to hide/show revision 1
initial version

did you try : gpu::solvePnPRansac(Mat(refMarkerPoint).t(), Mat(markerPoints).t(), .... ?

(making a Mat from a vector unfortunately makes a single row Mat, not a col one)

did could you try : gpu::solvePnPRansac(Mat(refMarkerPoint).t(), Mat(markerPoints).t(), .... ?

(making a Mat from a vector unfortunately makes a single row Mat, not a col one)

could you try : to transpose it, like:

gpu::solvePnPRansac(Mat(refMarkerPoint).t(), Mat(markerPoints).t(), .... ?

(making a Mat from a vector unfortunately makes a single row Mat, not a col one)

could you try to transpose it, like:

gpu::solvePnPRansac(Mat(refMarkerPoint).t(), Mat(markerPoints).t(), .... ?

(making a Mat from a vector unfortunately makes a single row col Mat, not a col single row one)