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This means that either your negatives are uncorrectly documented in the dat file, to solve this look here or that you have create a wrong vec file. Also, using -w and -h parameters with those sizes will lead to memory allocation problems. Since the complete pyramid is stored in memory, this will cause your software/pc to crash, since RAM will run out and swap will get gigantic :)

Think about the range of 15-15 to like 50-50, which will already increase time multiple times comparing one to the other. It doesn't have to be a square model however, but I suggest downscaling your images to 64*48.