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2017-03-23 08:23:16 -0600 received badge  Student (source)
2017-01-25 17:06:22 -0600 commented question How to stop using GPU in OpenCV 3.2?

Found the solution: You have to call cv::ocl::setUseOpenCL(false); in every thread that uses UMat.

2017-01-25 17:01:19 -0600 asked a question Sample program "train_HOG" assertion (sv_count != 0) with OpenCV 3.2

Hi,

I tried to train SVM with sample downloaded from "INRIA". I used the pos and neg data from "train_64x128_H96" directory. But my program is giving me (sv_count != 0) assertion as soon as it tries to execute svm->train(). I am using OpenCV 3.2. Can anybody help me on this?

Thanks.

2017-01-18 14:58:13 -0600 commented question How to stop using GPU in OpenCV 3.2?

https://github.com/opencv/opencv/issues/8035 (Created). thnx

2017-01-18 14:37:56 -0600 commented question How to stop using GPU in OpenCV 3.2?

Thanks LBerger for confirming, So I am not the only one who sees the issue and therefore, my question stands.

2017-01-18 13:49:55 -0600 commented question How to stop using GPU in OpenCV 3.2?

Somehow I knew this question would be asked :). I used TechPowerUp GPU-Z tool to figure that out.

2017-01-18 10:39:41 -0600 asked a question How to stop using GPU in OpenCV 3.2?

I set cv::ocl::setUseOpenCL(false); and verified using useOpenCL(). But my code is still using GPU when I use UMat. How can I stop using GPU? Temporarily I am using a workaround that uses Mat instead of UMat.

Anybody else is facing the same issue?