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2013-01-15 02:45:12 -0600 | commented answer | About GpuMat LeftPoint = LeftPoints.at(i); u1 = (LeftPoint.x-cx1)/sx1; |
2013-01-15 02:43:12 -0600 | commented answer | About GpuMat The code like this: for(...) { CV_MAT_ELEM(A0,float,0,0) = u1ProjectMatrixPara1[8] - ProjectMatrixPara1[0]; ....... CV_MAT_ELEM(B0,float,0,0) = ProjectMatrixPara1[3] - u1ProjectMatrixPara1[11]; ....... cvSolve(A0,B0,X0,CV_SVD); ResultPt3D.x = CV_MAT_ELEM( *X0, float, 0, 0 ) ; ..... Pts3D.push_back(ResultPt3D); } I want put it into gpu,is there any way to solve it? |
2013-01-15 02:22:43 -0600 | commented answer | About GpuMat But if I want to sets dev_mat[0,0] to 0 and dev_mat[0,0] to 1 in gpu what should I do. |
2013-01-15 02:02:59 -0600 | received badge | ● Editor (source) |
2013-01-15 01:56:35 -0600 | asked a question | About GpuMat Hi all, I wonder to know that is there a way to set a GpuMatrix elements to specified value?Just like CV_MAT_ELEM in cpu.I read the documentation,but cannot solve it.Can someone help me with it,Your help is much appreciated! Best regards, |