2013-09-02 13:58:21 -0600 | commented answer | BOWImgDescriptorExtractor+BruteForceMatcher_GPU_base I haven't worked on this for a while but I'm planning on looking into it some more now. I'll keep you updated on my progress. |
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2013-07-31 11:42:43 -0600 | asked a question | BOWImgDescriptorExtractor+BruteForceMatcher_GPU_base As far as I can tell this has not been implemented yet, has anyone successfully implemented this: DescriptorExtractor* extractor; //Any extractor (GPU or CPU) gpu::BruteForceMatcher_GPU_base matcher; //L1, L2, HAMMING, etc. (GPU or CPU) BOWImgDescriptorExtractor* bowide = new BOWImgDescriptorExtractor(extractor, matcher); Any help or feedback would be much appreciated! I may look into implementing it |