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2013-07-24 04:43:45 -0600 | asked a question | Drawing onto a transparent Mat Hi, I'm doing a colour tracking application that draws a line following that colour. You are probably quite familiar with the code, I followed an online tutorial : } So this draws a yellow line on the video from my webcam. What I want is to replace the video with a transparent background. Does anyone know how to create a transparent Mat and then draw onto it instead of the frame. I tried to draw on to the canvas but this doesn't seem to be working : Any advice is greatly appreciated. Thanks! |
2013-07-16 10:59:46 -0600 | commented question | ld: library not found for -lopencv_calib3d.2.4.3 Okay I'll look into it. Thanks! |
2013-07-16 08:11:07 -0600 | commented question | ld: library not found for -lopencv_calib3d.2.4.3 Sorry by linker settings, do you mean changing the header search path? |
2013-07-16 07:28:31 -0600 | commented question | ld: library not found for -lopencv_calib3d.2.4.3 I have libopencv_calib3d.2.4.3.dylib in my project so I'm not sure why it is missing |
2013-07-16 03:47:29 -0600 | asked a question | ld: library not found for -lopencv_calib3d.2.4.3 Hi, I'm working on a mac 10.7.5 and xcode 4.6.2. I've followed a tutorial to install opencv and cmake. In terminal : I've opened up Xcode and added the .dylib files from /usr/local/lib changed the header files Then I wrote an include to test: The error I'm getting is : Can anyone give me a hand fixing this? Would be greatly appreciated! |