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2016-06-24 16:23:04 -0600 | asked a question | How to flip matrix in place? I would like to reduce the 3 matrixes to just 2 matrixes by converting and flipping in one command, or flipping in place. Is there any way how to increase efficiency of the code? Is it somehow possible to stuff the flip into the convert. |
2016-02-12 13:02:46 -0600 | asked a question | flip image throws invalid initialization here is the code, which does not compile also its so basic. error: error: invalid initialization of reference of type ‘cv::InputArray {aka const cv::_InputArray&}’ from expression of type ‘cv::Mat*’ cv::flip(&dImgmirr, &dImg, 1); ^ |
2016-02-09 09:07:45 -0600 | commented answer | Calibrate depth images from Kinect with given examples. |
2016-02-08 13:58:42 -0600 | asked a question | Calibrate depth images from Kinect with given examples. I want to calibrate my kinect camera. The RGB-Images work fine with |
2016-02-05 07:01:10 -0600 | asked a question | Assigning uchar pixel going wrong I want to set a pixel which meets certain criteria to 4096 (2^12), but what I end up with is 14;
Its an also this results in cout=14: I check the value with SOLUTION (thank your for answering) |
2016-02-05 06:49:45 -0600 | answered a question | using cout with Mat object just to add: I print every 3 seconds one line of my |
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2016-02-04 11:53:06 -0600 | asked a question | Obtaining Pixelvalue with various formats I tried to get the value underneath an with EDIT: The image resolution is 640x480. I choose the position randomly, for others i get the same. (c++). EDIT2: Using ansers solution i get: This looks fine yay :) |