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2016-03-03 01:15:56 -0600 | commented answer | background detection tutorial: error using MOG pointers Yes, it looks like MOG was removed from 3.0. |
2016-03-03 01:15:37 -0600 | answered a question | Passing an array of cv::GpuMat to a cuda kernel? You need to manually convert array of Then you need to copy Then you can pass |
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2014-08-04 03:15:33 -0600 | commented question | Building current 3.0 dev branch Ubuntu 14.04 I submitted a fix for the issue PR. |
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2014-04-14 11:40:33 -0600 | commented question | Compiling CUDA never enables Did you install CUDA Toolkit? Try to set CUDA_TOOLKIT_ROOT_DIR CMake variable. |
2014-03-18 12:47:26 -0600 | answered a question | a wierd result of a project with GpuMat and cuda Use |
2014-03-18 12:29:16 -0600 | commented answer | The function "setTo"about gpumat |
2014-03-16 03:27:00 -0600 | answered a question | The function "setTo"about gpumat
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2014-03-14 13:40:54 -0600 | commented question | Problem compiling Opencv 2.4.8 - cudaarithm.a linking You are building master branch (3.0 version) of OpenCV, not 2.4.8. |
2014-03-10 03:14:48 -0600 | commented question | i have one problem using cuda+opencv+nsight eclipse Please add more information about your issue. Do you see any error message? |
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2014-03-02 00:32:40 -0600 | answered a question | Direct access to pixel by oclMat. You can't access |
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2014-02-27 11:23:23 -0600 | answered a question | SurfFeatureDetector cannot use data of CV_16S ? Yes, |
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2014-02-13 11:06:50 -0600 | answered a question | why the result of filter2D function is correct on cpu and wrong on gpu?? GPU filters don't work in-place. Use different |
2014-02-11 10:37:43 -0600 | answered a question | SuperResolution parameters
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2014-02-10 05:57:09 -0600 | commented question | [compile error] in building calcOpticalFlowFarneback example How did you build this example? Did you build it as a part of OpenCV project or you added |
2014-02-06 12:03:02 -0600 | commented question | cv::gpu::blur returns zero Mat when Mat is processed in place GPU filters doesn't work in-place. |
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2014-01-28 00:18:10 -0600 | answered a question | New Super resolution module for use in iOS Currently, super resolution module is disabled for iOS, because it wasn't tested on the system. You can modify CMake script of the super resolution module ( This will allow you to build |
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