2016-01-15 02:17:13 -0600 | received badge | ● Necromancer (source) |
2016-01-14 03:48:10 -0600 | answered a question | Get Q matrix. You should declare the translate vector T as: This will prevent the assert to activate. |
2013-03-21 16:31:46 -0600 | received badge | ● Editor (source) |
2013-03-21 16:11:17 -0600 | answered a question | OpenGL interoperability You must simply use opengGL with openCV and not viceversa. You can build your shape in openGL and apply the texture using the tools that opencv come with. For example this is a function to transform a IplImage into a texture for openGL: |
2013-03-21 09:32:06 -0600 | received badge | ● Supporter (source) |