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2012-12-03 14:27:52 -0600 | answered a question | Problem Reading PNG with Transparency layer The implementation of highgui's imshow fails to show any transparent images correctly. I place the (semi) transparent image over another (possibly a checkerboard or something) to show how it actually looks. See this post for a method to do so easily. You can display the resulting image (which is a 3 channel BGR image) correctly with imshow. |
2012-11-23 04:28:35 -0600 | answered a question | i want to make face detection based login system You might want to give use some more information? For starters, you could take a look at the CascadeClassifier, which you can use with the haarcascades supplied with OpenCV. That will take care of the face detection for you. |
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2012-08-23 15:21:48 -0600 | commented answer | OpenCV on Mac OS X 10.8 Mountain Lion Still the question remains ... where do you add .c_str() ? If I change params.h and make it read: std::cout << it->first.c_str() << .... I get an error saying that cvflann::any has not member named c_str. If I completely remove the lines (comment them out), I get the same error in another Qt file, and another, etc. So there really is something I have to fix, but cannot find it. Never mind. Somehow the mac-min-version trick did it this time ... Must have done something wrong last time. /facepalm Thanks for your message though! |
2012-08-12 11:49:30 -0600 | commented question | findchessboardcorners produces an error in debug builds I have found this bug report: http://code.opencv.org/issues/1551 and https://code.ros.org/trac/opencv/ticket/1551 It states the problem was fixed in version 2.4. Qt Creator uses the dynamic runtime libraries of VS, so that cannot be the problem for me. Also, like I said, it only happens in a debug build, not in a release build. I'm really stuck on this now, as I want to create a program for calibrating our stereo camera setup, but cannot continue, because I can't debug my code. |
2012-08-10 09:33:29 -0600 | asked a question | findchessboardcorners produces an error in debug builds Hi, I'm trying to calibrate my camera, using findChessBoardCorners, but I come along a problem. When I use this code (the image My code fails on the call to findChessboardCorners, but only in a debug build, it runs perfectly normal in a release build.
If I exchange the I want to be able to debug my code, so I need a debug build, but for the corners to be useful, they need to be in a My configuration:
Thanks! |
2012-08-09 14:04:35 -0600 | commented answer | OpenCV on Mac OS X 10.8 Mountain Lion Hi tvdev, please let me know if you find a solution. Where did you add "cout<< myString.c_str();" to make it compile and run? |
2012-08-09 09:20:02 -0600 | commented answer | OpenCV on Mac OS X 10.8 Mountain Lion Aha, but this is with XCode. I am using Qt Creator and using code I wrote on a Windows Machine. Also, it seems to only produce errors with the gcc compiler. If I choose the Clang compiler, it compiles as it should, but I want to use the gcc compiler. I think the .m files are also XCode only. Weird thing though, that they all include opencv.hpp first, while I have always just includded <cv.hpp>. I will try adding that include when I get home this afternoon (I don't have a Mac at work). |
2012-08-08 15:34:33 -0600 | answered a question | Problems with OpenCV and VC++ See a guide for installing 2.4.2 with VC++ 2010 here: http://jepsonsblog.blogspot.nl/2012/07/installation-guide-opencv-24-with.html |
2012-08-08 12:30:43 -0600 | commented question | OpenCV on Mac OS X 10.8 Mountain Lion Well, this is code from OpenCV itself, which worked in Mac OS X 10.7. It works as it is on Windows too, so I don't think there's really anything wrong with it. Also, the error complains about the explicit instantiation of std::basic_ostream(etc.), which would be cout I guess. The file has an #include <iostream>, so it should be able to use std::cout. |
2012-08-08 12:18:13 -0600 | commented answer | OpenCV on Mac OS X 10.8 Mountain Lion Are you sure you're talking about C++? I only have .hpp and .cpp files, also, I have #include lines, not #import ... |
2012-08-06 13:40:24 -0600 | asked a question | OpenCV on Mac OS X 10.8 Mountain Lion I have used OpenCV with Qt Creator on Windows, but now wanted to use it on Mac OS X too. So I installed 2.4.2, used CMake to make and build (install) the whole, which went without any problems. But, when I add #include <cv.hpp> to one of my files, I get the following error 5 times:
The code around the error is this: with the error occurring in the line with std::cout << it->first ... I can't figure out why this is happening. Any help is greatly appreciated! |
2012-07-28 04:28:45 -0600 | answered a question | CascadeClasifier detectMultiScale arguments When I look at your code: I can see that you pass 4 cv::Size objects? The docs state that you can pass 2, the minSize and maxSize. I'm not sure what the sizes (30,30) and (0,0) represent, but I think you should leave them out. That is of course, considering that the (5,13) and (45,80) are your min and max sizes. |
2012-07-27 14:18:59 -0600 | edited question | Cannot display image loaded from disk in release build Hi everyone, I have been unable to find a solution for my problem, where works in debug, but not in release build. I am using Visual C++ on Windows and OpenCV 2.4.2.
My code just finds a file on disk and reads it using The exception is: OpenCV Error: Bad flag (parameter or structure field) (Unrecognized or unsupported array type) in unknown function, file ......\src\opencv\modules\core\src\array.cpp, line 2482 The include, and lib folders are the same for my release build as my debug build. I don't understand what's going wrong, but I would like to be able to create a release build of my program for the production environment. |
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2012-07-27 09:37:54 -0600 | edited answer | Cannot display image loaded from disk in release build I have finally figured it out. In my configuration under Linker, I have added Additional Library Dependencies: opencv_core242d.lib opencv_imgproc242d.lib opencv_highgui242d.lib opencv_ml242d.lib opencv_video242d.lib opencv_features2d242d.lib opencv_calib3d242d.lib opencv_objdetect242d.lib opencv_contrib242d.lib opencv_legacy242d.lib opencv_flann242d.lib It took me a while to notice that they all end with "*d.lib" and that there might be a chance that this d means "debug". Removing the d in all these files for the release build solved it! Thank you all for your help! |
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