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2015-01-09 13:23:30 -0600 | commented answer | Real world camera position knowing marker geometry Thank you very much for this very precise response :-) ! I have very limited time to come up with a solution and I didn't want to start something in a dead end. Now you confirm me this is the way to go :-) ! Thank you very much for your help ! I'll comment here if I get any problems implementing this. Have a nice day :) |
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2015-01-09 08:02:06 -0600 | asked a question | Real world camera position knowing marker geometry Dear fellow developpers, I am an embedded system engineer, and not so familiar with augmented reality and video techniques (but I've already used openCV). I would like to get some advice on the general technique to use. I see a lot of different techniques and tutorials : object detection, target tracking, calib3D... and would like some advice on the path to follow, because it seems that a lot of different techniques can be used to achieve what I want to do. The goal of this project is to get the 3D vector from the camera point to the center point (0,0,0) in real word units, with maximum reachable precision. Four markers are set on the ground (z=0). The markers are basically A4 paper sheets with checker pattern printed on. - Known parameters : dimensions of the markers (lenghts A and B) + positions of the markers relatively to each other (lengths M and N). - The camera can move around three axis. - Due to mechanical constraints I cannot directly place a marker on the center point.
Here are a few questions :
I have stumbled upon this : http://stackoverflow.com/questions/20... but this is a no-go for me as I need the physical coordinates and this is not the objective. This is also interesting (regarding drones again) : http://diydrones.com/profiles/blogs/q... but there's no explanation. Both methods are also a no-go since I can't place a marker on the center spot. Thanks for your help and feel free to comment if you need any more information. |