2017-04-26 11:45:22 -0600 | commented question | Fill Mat from 2D vector Transforming to single channel will lose color data which is not acceptable in this scenario. In terms of range, there is no limitation, although I would like to think that [0,1] would be better since floating point data is expected. |
2017-04-26 11:20:22 -0600 | commented question | Fill Mat from 2D vector I'm doing a wavelet transform on the data which requires at most a 2d vector to compute the coefficients, I cannot pass a vector<vec3b> which would be the most convenient situation, I would still somehow need to create a vector<vector<double>> |
2017-04-26 11:11:29 -0600 | commented question | Fill Mat from 2D vector Both data and idwt are 2d vectors, so you're saying my vectors needs to be bigger than 2d to hold 3 channels of data? How you would declare such a vector? |
2017-04-26 10:57:37 -0600 | commented question | Fill Mat from 2D vector But this is a 24 bit 3 channel image, if I substitute your change I get a grayscale image that stretches out the partially reconstructed area. ibb. co/jYZPak |
2017-04-26 10:16:48 -0600 | asked a question | Fill Mat from 2D vector I have some code that pulls the pixel values from a mat (image from videocapture): After some transformations the data is written to file. I am trying to reconstruct the original image using these lines: Where the data is in idwt, declared as : I've inspected the original mat data, the transformed data and the reconstructed data and there is no error but I get a partial reconstructed image. (I have some links to related questions but not enough karma now to post). I cannot fathom why this fails in this way, I've read the docs and nothing seems like a solution to this. |