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How to create "list<mat>" in 3.0?

I intend to use multithread to capture and process the video from my webcam, so I difine a global list to store frames. In 2.0 list<Mat>framelist;is available. However, the same code cannot be compiled in 3.0. How should I create "list<mat>" in 3.0? Thanks!

How to create "list<mat>" in 3.0?

I intend to use multithread to capture and process the video from my webcam, so I difine a global list to store frames. In 2.0 2.4 list<Mat>framelist;is available. However, the same code cannot be compiled in 3.0. How should I create "list<mat>" list<Mat> in 3.0? Thanks!

How to create "list<mat>" in 3.0?

I intend to use multithread multithreading to capture and process the video from my webcam, so I difine a global list to store frames. In 2.4 list<Mat>framelist;is available. However, the same code cannot be compiled in 3.0. How should I create list<Mat> in 3.0? Thanks!

How to create "list<mat>" in 3.0?

I intend to use multithreading to capture and process the video from my webcam, so I difine a global list to store frames. In 2.4 list<Mat>framelist;is available. However, the same code cannot be compiled in 3.0. How should I create list<Mat> in 3.0? Thanks!