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Some kind of frameception or frame glitches on multiple platforms

Good evening,

I used to develop on Windows 7 using Visual Studio 2015 for few weeks, and now I've decided to upgrade from Windows 7 to Windows 10. I also installed Ubuntu 14.04 on my laptop.

Since I upgraded my OS, whether I develop on WIndows 10 or Ubuntu 14.04, there are these :

image description

image description

I don't even know what is going on, this never happened when I used to dev on Windows 7 but since I got W10 and Ubuntu it appears.

Basically, I read a frame from my camera and apply some image processing on it (converting colors, bounding color ranges, applying a blur) and displaying it in a window, that's all. NB: the original frame (the read one) is good, without any "inception" things.

I'm using opencv-3.1.0, W10 (Visual Studop 2015) and Ubuntu 14.04 (good ol' emacs). I don't really know if this bug is linked with my OS, still I couldn't find any help or any similar cases on internet.

Do you guys know what is going on ? Is it just a visual bug from the window or the frame being awkward ? Thank you for your help and your time. Have a good day !

Some kind of frameception or frame glitches on multiple platforms

Good evening,

I used to develop on Windows 7 using Visual Studio 2015 for few weeks, and now I've decided to upgrade from Windows 7 to Windows 10. I also installed Ubuntu 14.04 on my laptop.

Since I upgraded my OS, whether I develop on WIndows 10 or Ubuntu 14.04, there are these :

image description

image description

I don't even know what is going on, this never happened when I used to dev on Windows 7 but since I got W10 and Ubuntu it appears.

Basically, I read a frame from my camera and apply some image processing on it (converting colors, bounding color ranges, applying a blur) and displaying it in a window, that's all. NB: the original frame (the read one) is good, without any "inception" things.

I'm using opencv-3.1.0, W10 (Visual Studop Studio 2015) and Ubuntu 14.04 (good ol' emacs). I don't really know if this bug is linked with my OS, still I couldn't find any help or any similar cases on internet.

Do you guys know what is going on ? Is it just a visual bug from the window or the frame being awkward ? Thank you for your help and your time. Have a good day !

EDIT: I forgot to show the code, my bad.

The main loop :

void                                    doTheBest() {
  PerspectiveRegion             region;
  cv::Mat                               originalFrame, croppedFrame, processedFrame;
  int                                   width, height;

  if (!this->isStreamOpened())
    throw (CustomException("Could not retrieve stream from capture properly."));
  this->stream_.about();
  cv::namedWindow("Original");
  cv::namedWindow("Image Processing");
  cv::namedWindow("Contours");
  width = (int) this->getStream().getCapture().get(cv::CAP_PROP_FRAME_WIDTH);
  height = (int) this->getStream().getCapture().get(cv::CAP_PROP_FRAME_HEIGHT);

  initializeROI(width, height, region);
  originalFrame = cv::Mat(height, width, CV_8UC3);
  croppedFrame = cv::Mat(height, width, CV_8UC3);
  processedFrame.create(height, width, CV_8UC1);

  while (cv::waitKey(1) % 256 != 27) {
    this->getStream().readFrame(originalFrame);
    if (originalFrame.empty()) break;
    originalFrame.copyTo(croppedFrame, region.getMask());
    doImageProcessing(croppedFrame, processedFrame);
    doContours(processedFrame, this->contours_);
    cv::imshow("Original", originalFrame);
    cv::imshow("Image Processing", processedFrame);
  }
  cv::destroyAllWindows();
}

This is the function for the image processing :

void                doImageProcessing(cv::Mat &inputFrame, cv::Mat &outputFrame) {
  cv::Mat           converted;
  cv::Mat           greenThresh, blueThresh, beigeThresh;
  cv::Mat           threshResult;

  converted.create(inputFrame.size(), CV_32F);
  cv::cvtColor(inputFrame, converted, cv::COLOR_BGR2HLS);

  cv::inRange(converted, GREEN, WHITE, greenThresh);
  cv::inRange(converted, BLUE, WHITE, blueThresh);
  cv::inRange(converted, BEIGE, WHITE, beigeThresh);
  cv::add(greenThresh, blueThresh, threshResult);
  cv::add(beigeThresh, threshResult, outputFrame);

  cv::morphologyEx(outputFrame, outputFrame, cv::MORPH_OPEN, STRUCTURING_ELEMENT);
  cv::medianBlur(outputFrame, outputFrame, 5);
}

And this is the function for the contours :

void                                doContours(const cv::Mat &frame, Contours &contours) {
  cv::Mat                           contoursFrame, drawContoursFrame;
  Contours                          contours;

  frame.convertTo(contoursFrame, CV_8UC3);
  drawContoursFrame = cv::Mat(frame.size(), CV_8UC3);
  cv::findContours(contoursFrame, contours, cv::RETR_EXTERNAL, cv::CHAIN_APPROX_SIMPLE);
  cv::drawContours(drawContoursFrame, contours, -1, cv::Scalar(0, 255, 0));
  cv::imshow("Contours", drawContoursFrame);
}