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warpPerspective of deformed rectangle

I have a rectangle that is possible rotated and curved like here (the game card) and I have some points on its contour (4 corners and 2 points on the curvature, not always the same), is it possible by using warpPerspective to warp it to normal rectangle (Size(100, 100))?

Until now I have done it using the minAreaRect, but the curvature remains; and is not very nice.

warpPerspective of deformed rectangle

I have a rectangle that is possible rotated and curved like here (the game card) and I have some points on its contour (4 corners and 2 points on the curvature, not always the same), is it possible by using warpPerspective to warp it to normal rectangle (Size(100, 100))?

Until now I have done it using the minAreaRect, but the curvature remains; and is not very nice.