Hi all,
I'm a Unity3D game developer and I'm currently working on a sports simulation project which simulates soccer ball kicks. I'm using Asus Xtion Pro Depth sensor fixed on the ceiling to detect speed and the direction of the soccer ball when you kick. But in near future I'm going to change the sensor I use to a 100fps color camera and would like to add the feature where it can detect the soccer ball spin as well. I've researched about this topic and haven't found anything useful.
I can use a specially marked ball for this. but its great if I can find a way to use the available labels or markings of the ball.
would welcome any suggestions/ideas.