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Don't capture frames of the camera???

I am working with opencv 2.48, visual studio 2010 C++ and a professional camera UI-1490SE (uEye camera). I have realised that opencv is working better with normal web-cams but with professional cameras it is necessary to make all settings first. I would like to start live streaming of the camera using opencv but it is something wrong in my code. I think that I can't capture frames of the camera. The screen is black all the time. Here it is:

include <opencv2\core\core.hpp>

include <opencv2\highgui\highgui.hpp>

include <opencv2\opencv.hpp>

include <opencv2\imgproc\imgproc.hpp>

include <iostream>

using namespace cv;

int main () { VideoCapture cap(0); cap.open(0); if (false) {return -1;}

cap.set(CV_CAP_PROP_FRAME_WIDTH, 3840); cap.set(CV_CAP_PROP_FRAME_HEIGHT, 2748); cap.set(CV_CAP_PROP_FPS, 30.00);

int width = cap.get(CV_CAP_PROP_FRAME_WIDTH); int height = cap.get(CV_CAP_PROP_FRAME_HEIGHT); double fps = cap.get(CV_CAP_PROP_FPS);

IplImage* videoFrame = cvCreateImage(cvSize(width, height), IPL_DEPTH_8U, 1); cvNamedWindow("wind");

Mat frame; while(1) { frame = videoFrame; cap.read(frame);

if(!frame.data) break;
imshow("wind", frame);
if (waitKey(30) == 27)
{
  cout << "esc key:" << endl;
  break;
}

} cvReleaseImage(&videoFrame); cvDestroyWindow("wind"); return 0; }

Don't capture frames of the camera???

I am working with opencv 2.48, visual studio 2010 C++ and a professional camera UI-1490SE (uEye camera). I have realised that opencv is working better with normal web-cams but with professional cameras it is necessary to make all settings first. I would like to start live streaming of the camera using opencv but it is something wrong in my code. I think that I can't capture frames of the camera. The screen is black all the time. Here it is:

include <opencv2\core\core.hpp>

include <opencv2\highgui\highgui.hpp>

include <opencv2\opencv.hpp>

include <opencv2\imgproc\imgproc.hpp>

include <iostream>

using namespace cv;

int main () { VideoCapture cap(0); cap.open(0); if (false) {return -1;}

cap.set(CV_CAP_PROP_FRAME_WIDTH, 3840); cap.set(CV_CAP_PROP_FRAME_HEIGHT, 2748); cap.set(CV_CAP_PROP_FPS, 30.00);

int width = cap.get(CV_CAP_PROP_FRAME_WIDTH); int height = cap.get(CV_CAP_PROP_FRAME_HEIGHT); double fps = cap.get(CV_CAP_PROP_FPS);

IplImage* videoFrame = cvCreateImage(cvSize(width, height), IPL_DEPTH_8U, 1); cvNamedWindow("wind");

Mat frame; while(1) { frame = videoFrame; cap.read(frame);

if(!frame.data) break;
imshow("wind", frame);
if (waitKey(30) == 27)
{
  cout << "esc key:" << endl;
  break;
}

} cvReleaseImage(&videoFrame); cvDestroyWindow("wind"); return 0; }

Don't capture frames of the camera???

I am working with opencv 2.48, visual studio 2010 C++ and a professional camera UI-1490SE (uEye camera). I have realised that opencv is working better with normal web-cams but with professional cameras it is necessary to make all settings first. I would like to start live streaming of the camera using opencv but it is something wrong in my code. I think that I can't capture frames of the camera. The screen is black all the time. Here it is:

include <opencv2\core\core.hpp>

include <opencv2\highgui\highgui.hpp>

include <opencv2\opencv.hpp>

include <opencv2\imgproc\imgproc.hpp>

include <iostream>

#include <opencv2\core\core.hpp>
#include <opencv2\highgui\highgui.hpp>
#include <opencv2\opencv.hpp>
#include <opencv2\imgproc\imgproc.hpp>
#include <iostream>

using namespace cv;

cv; int main () { VideoCapture cap(0); cap.open(0); if (false) {return -1;}

-1;} cap.set(CV_CAP_PROP_FRAME_WIDTH, 3840); cap.set(CV_CAP_PROP_FRAME_HEIGHT, 2748); cap.set(CV_CAP_PROP_FPS, 30.00);

30.00); int width = cap.get(CV_CAP_PROP_FRAME_WIDTH); int height = cap.get(CV_CAP_PROP_FRAME_HEIGHT); double fps = cap.get(CV_CAP_PROP_FPS);

cap.get(CV_CAP_PROP_FPS); IplImage* videoFrame = cvCreateImage(cvSize(width, height), IPL_DEPTH_8U, 1); cvNamedWindow("wind");

cvNamedWindow("wind"); Mat frame; while(1) { frame = videoFrame; cap.read(frame);

cap.read(frame);

    if(!frame.data) break;
 imshow("wind", frame);
 if (waitKey(30) == 27)
 {
   cout << "esc key:" << endl;
   break;
    }
  }
  cvReleaseImage(&videoFrame);
  cvDestroyWindow("wind");
  return 0;
}

} cvReleaseImage(&videoFrame); cvDestroyWindow("wind"); return 0; }