Hello
I am using OpenCV4Android to process my images. I wanted to preform Illumination Normalization which was linked to me with this work:
http://lear.inrialpes.fr/pubs/2007/TT07/Tan-amfg07a.pdf
furthermore I was given COMPLETE IMPLEMENTATION in C++ (OpenCV):
https://github.com/bytefish/opencv/blob/master/misc/tan_triggs.cpp
I tried to rewrite this code do Java, but I think there might be mistake somewhere. So, what I get from this alghorithm is close but not good enough. Check the expected results on the PDF above on page for example 12. And this is what i get:
https://dl.dropboxusercontent.com/u/108321090/a1.png https://dl.dropboxusercontent.com/u/108321090/Screenshot_2013-12-31-14-09-25.png
So there is still too much noise between background and face features, but I think it's my fault here. This is my code:
//GET IMAGE URI
Uri selectedImage = imageReturnedIntent.getData();
//CREATE BITMAP FROM IT
BitmapFactory.Options bmpFactoryOptions = new BitmapFactory.Options();
bmpFactoryOptions.inPreferredConfig = Bitmap.Config.ARGB_8888;
Bitmap bmp = BitmapFactory.decodeStream(getContentResolver().openInputStream(selectedImage),
null, bmpFactoryOptions);
//CREATE OPENCV MAT OBJECT
Mat imageMat = new Mat();
Utils.bitmapToMat(bmp, imageMat);
//CONVERT TO GRAYSCALE
Mat grayMat = new Mat();
Imgproc.cvtColor(imageMat, grayMat, Imgproc.COLOR_BGR2GRAY);
//CUT OUT FACE FROM WHOLE IMAGE
(...) face detection cascades localize face and writes the region where face is located
in array, then I create mat with only face in it:
Mat grayMat = new Mat();
cleanFaceMatGRAY = new Mat(faceDetectMatGRAY, facesArray[0]);
//PROCESSING OF MAT WITH FACE (alghorithm from PDF & .cpp file)
Mat I = tan_triggs_preprocessing(cleanFaceMatGRAY);
Core.normalize(I, I,0, 255, Core.NORM_MINMAX, CvType.CV_8UC1);
//DISPLAY MAT IN IMAGEVIEW
ivPickedPhoto.setImageBitmap(AppTools.createBitmapFromMat(I, Bitmap.Config.ARGB_8888));
And method with algorithm (as u can see its total copy-paste from .cpp file with edited/rewrited methods to OpenCV4Android):
private Mat tan_triggs_preprocessing(Mat image) {
float alpha = 0.1f;
float tau = 10.0f;
float gamma = 0.2f;
int sigma0 = 1;
int sigma1 = 2;
// Convert to floating point:
Mat X = image;
X.convertTo(X, CvType.CV_32FC1);
// Start preprocessing:
Mat I = new Mat();
Core.pow(X, gamma, I);
// Calculate the DOG Image:
{
Mat gaussian0 = new Mat();
Mat gaussian1 = new Mat();
// Kernel Size:
int kernel_sz0 = (3*sigma0);
int kernel_sz1 = (3*sigma1);
// Make them odd for OpenCV:
kernel_sz0 += ((kernel_sz0 % 2) == 0) ? 1 : 0;
kernel_sz1 += ((kernel_sz1 % 2) == 0) ? 1 : 0;
Size ksize1 = new Size(kernel_sz0,kernel_sz0);
Size ksize2 = new Size(kernel_sz1,kernel_sz1);
Imgproc.GaussianBlur(I, gaussian0, ksize1, sigma0, sigma0, Imgproc.BORDER_CONSTANT);
Imgproc.GaussianBlur(I, gaussian1, ksize2, sigma1, sigma1, Imgproc.BORDER_CONSTANT);
Core.subtract(gaussian0, gaussian1, I);
}
{
double meanI = 0.0;
{
Mat tmp = new Mat();
Mat abstmp = new Mat();
Core.absdiff(I, new Scalar(0), abstmp);
Core.pow(abstmp, alpha, tmp);
meanI = Core.mean(tmp).val[0];
}
Core.divide( Math.pow(meanI, 1.0/alpha), I, I);
}
{
double meanI = 0.0;
{
Mat tmp = new Mat();
Mat abstmp = new Mat();
Mat mintmp = new Mat();
Core.absdiff(I, new Scalar(0), abstmp);
Core.min(abstmp, new Scalar(tau), mintmp);
Core.pow(mintmp, alpha, tmp);
meanI = Core.mean(tmp).val[0];
}
Core.divide( Math.pow(meanI, 1.0/alpha), I, I);
}
// Squash into the tanh:
{
for(int r = 0; r < I.rows(); r++) {
for(int c = 0; c < I.cols(); c++) {
I.get(r,c)[0] = Math.tanh(I.get(r,c)[0]) / tau;
}
}
Core.multiply(I,new Scalar(tau), I);
}
return I;
}
And what I didn't understand while I was rewriting this code was the iteration over the matrix. In .cpp there was
I.at<float>(r,c)
Where I have replaced it with just:
I.get(r,c)[0]
Do you think I might have lost some data here so thats why image is shady?