Hello everyone, I'm currently developing an application for the Microsoft's Hololens 2 at my work, and I need to recognize an image or pattern in order to be able to trigger an event.
What I want to know more about is the implementation of OpenCV in Unreal Engine 4, in order to test if OpenCV is our way to go with the application we are currently developng. I tried following a legacy documentation to add OpenCV 3 to UE4, but I had no luck with this. Any advices?
PD: Using Unity is not an option, my bosses insist in working with Unreal Engine 4. Thanks in advance for your answers.