Hello,
I've written c++ code that uses OpenCv to display the image from a usb-connected video camera. The code was converted into a Windows .dll to be used by a Java Applet.
Now, after instructing the video camera to change the background and foreground colors, the colors displayed on the screen by CvNameWindow/CvShowImage are not the same as in a Java Graphics2D object. For example:
OPENCV CVShowImage JAVA Graphics2D
FG / BG FG / BG
=============================================
Black on White Black on White
Black on Amber Black on Lime Green
Black on Green Black on Cyan
Blue on White Black on Red
Yellow on Blue Cyan on Red
White on Black White on Black
Amber on Black Cyan on Black
Green on Black Lime Green on Black
etc...
The c++ code that retrieves the image from the camera and converts it into a Java byte array is as follows:
JNIEXPORT jbyteArray JNICALL Java_maple_MapleJNI_maple_1capture_1image
(JNIEnv *env, jclass){
// Capture image from video camera
UCHAR result = maple_capture_image(IMAGE_TYPE_RGB, (UCHAR *) rgb_img->imageData);
jsize len = 0;
jbyteArray imgArray = NULL;
if (result == STATUS_NO_ERROR){
// Convert image data to a jbyteArray
len = rgb_img->imageSize;
imgArray = env->NewByteArray(len);
if (imgArray != NULL){
env->SetByteArrayRegion(imgArray, 0, len, (jbyte*) rgb_img->imageData);
}
}
if (result != STATUS_NO_ERROR){
maple_disconnect();
}
return imgArray;
}
Here is the Java code that takes the byte array and displays it in a Graphic2D object:
image = MapleJNI.maple_capture_image(); // image is of type byte[]
if (image != null){
BufferedImage buffImg = new BufferedImage(imageWidth, imageHeight, BufferedImage.TYPE_3BYTE_BGR);
buffImg.getRaster().setDataElements(0, 0, imageWidth, imageHeight, image);
graph = buffImg.createGraphics();
repaint();
}
Would anyone know why the Java Grphics2D doesn't display the same colors as with CvNamedWindow/CvShowWindow? Do I need to perform additional processing on the image on the Java-side?
Thanks in advance for your help!