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Recreating lighting based on sample image

Hi,

I am wondering if there is any current research/implementation to this problem:

Say given 2 images, one with an object lighted with an (assumingly) uniform lighting, and another image, with the same object, illuminated with a fixed, single light source. Is there a relatively simple way to say, given a 3rd image, with the same object, but from another perspective, to generate a similar lighting?

In order words, is there a way to remodify the 3rd image, such that it looks like how the object would look like under similar lighting conditions as in the 2nd image?

Of course, assuming that the objects are purely solid, and ignoring things like transparency and different albedos of the objects within the images. And that we have the perspective relations between each individual image?

Recreating lighting based on sample image

Hi,

I am wondering if there is any current research/implementation to this problem:

Say given 2 images, one with an object lighted with an (assumingly) uniform lighting, and another image, with the same object, illuminated with a fixed, single light source. Is there a relatively simple way to say, given a 3rd image, with the same object, but from another perspective, to generate a similar lighting?

In order words, is there a way to remodify the 3rd image, such that it looks like how the object would look like under similar lighting conditions as in the 2nd image?image? Without going through the entire process of building a 3d physics simulation.

Of course, assuming that the objects are purely solid, and ignoring things like transparency and different albedos of the objects within the images. And that we have the perspective relations between each individual image?image.

Recreating lighting based on sample image

Hi,

I am wondering if there is any current research/implementation to this problem:

Say given 2 images, one with an object lighted with an (assumingly) uniform lighting, and another image, with the same object, illuminated with a fixed, single light source. Is there a relatively simple way to say, given a 3rd image, with the same object, but from another perspective, to generate a similar lighting?

In order words, is there a way to remodify the 3rd image, such that it looks like how the object would look like under similar lighting conditions as in the 2nd image? Without going through the entire process of building a 3d physics simulation.

Of course, assuming that the objects are purely solid, and ignoring things like transparency and different albedos of the objects different portion of the object within the images. And that we also have the perspective relations between each individual image.