Hi all,
I have some code working decently with the CPU implementation of ORB (from module/features2d); now I am experimenting with ORB_GPU, hoping to have a 2-way implementation, users with CUDA get faster performance, users without still get good quality.
Problem is, the keypoints/descriptors returned by ORB_GPU are not yielding a sufficient number of correct matches; on exactly the same data that the CPU version is able to. I understand that synchronization issues etc may cause the GPU results to be different than CPU, but I would hope that the quality of the results would be comparable. Any tips?
In particular, is there any way I can wrangle the ORB_GPU interface to compute descriptors for keypoints found by the CPU ORB? Maybe then I could isolate to either keypoint extraction or descriptor computation.
Dirty details; I just downloaded CUDA 5.0 and built OpenCV2.4.4 for myself with VS2008 (previously I was using prebuilt OpenCV2.4.4, but I guess that was built with HAVE_CUDA=0). For my development testing I have obtained a rather old, low-end card (Quadro FX 4800, capability level 1.3). I am using ORB/ORB_GPU only for keypoints/descriptors. I have written my own matching code (CPU-based) which is used after the kp/dsc are extracted. I am using the same computer/compiler/data/etc for testing each way, just recompiling with/without the gpu code path. Here's a snippet:
   vector<cv::KeyPoint> fkps, rkps;
   cv::Mat fdescs, rdescs;
   int ngpus = cv::gpu::getCudaEnabledDeviceCount();
   if (ngpus > 0) { // compile this way for GPU
   //if (0) {       // compile this way to force CPU
     cv::gpu::GpuMat gpumat(fmat);
     cv::gpu::ORB_GPU orb(1000);
     cv::gpu::GpuMat gpudsc;
     cv::gpu::GpuMat fullmask(gpumat.size(), CV_8U, 0xFF);
     orb(gpumat, fullmask, fkps, gpudsc);
     gpudsc.download(fdescs);
     orb.release();
     gpudsc.release();
     gpumat.release();
     fullmask.release();
     gpumat.upload(rmat);
     fullmask.create(gpumat.size(), CV_8U);
     fullmask.setTo(0xFF);
     orb(gpumat, fullmask, rkps, gpudsc);
     gpudsc.download(rdescs);
     gpudsc.release();
     gpumat.release();
     fullmask.release();
   } else {
     cv::ORB orb(1000); // DEF 500 features
     orb(fmat, cv::Mat(), fkps, fdescs);
     orb(rmat, cv::Mat(), rkps, rdescs);
   }
   // now go through fdescs/rdescs and find matches
 I am getting some results, so I must have compiled/linked/etc OK, but the results are significantly worse with GPU. In particular, with my baseline "easy" unit test case my matcher is detecting 34 matches (out of the 1000 kp/dsc per image), and GPU is yielding 5-9 (not deterministic--which is OK if I can get it to be reliably good). After this matching I run RANSAC to find a maximal subset that fits well to a homography, and the CPU kp/desc winds up with 20 correct matches, but GPU never yields better than 4 (i.e. trivial homography fit, and not all correct matches).
Any feedback would be appreciated!