Sending rendered video stream to openCV
Is there a way to use the output of a video game in real time as a stream to openCV?
Although I can open saved .avi files in openCV, I would rather just pipe the video stream of the frame buffer directly to openCV. Right now I have a webcam pointed at the screen and am capturing the webcam with
cap = cv2.VideoCapture(0)
maybe this will help ( for windows & c++ )
thanks. now I have to figure out how to address a particular monitor since I have 2!