Roadmap for Cocoa Mac app?

asked 2016-03-30 04:54:47 -0600

Dear Sirs,

I want to create video processing app for Mac using Cocoa & OpenCV. Could you point me how should I proceed to setup ffmpeg, openCV, other required components properly, and maybe point me to sample or skeleton Cocoa Mac app?

Thanks, Igor

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Comments

1

"I want to create video processing app" -- i'm not sure, if you should use opencv in this case.

do you need audio ?

berak gravatar imageberak ( 2016-03-30 05:52:13 -0600 )edit

No, the app will find & recognize certain objects in video file and mark them. I'm pretty sure I need openCV & I have base code that works under Windows. I need to migrate it to Cocoa for Mac & proceed further than.

igorvlassov gravatar imageigorvlassov ( 2016-03-30 06:01:17 -0600 )edit
1

ah, ok, misread you then, sorry.

berak gravatar imageberak ( 2016-03-30 06:09:26 -0600 )edit

No problem :)

igorvlassov gravatar imageigorvlassov ( 2016-03-30 06:12:27 -0600 )edit

I would exhaust all of Apples classes before you incorporate opencv. They have a lot of shape and face recognizers/trackers. Way easier to use what they have, take if from someone who incorporated....and keeps having to incorporate opencv every time Apple issues a new update. I have opencv 3.1 on my iMac with El Capitan 10.11.4 using Xcode 7.3.

jmbapps gravatar imagejmbapps ( 2016-03-30 10:58:38 -0600 )edit

Thanks for idea, jmbapps, I'll look into that side. At least I can try to grab frames using their API, convert to opencv and process as needed.

igorvlassov gravatar imageigorvlassov ( 2016-03-31 06:07:22 -0600 )edit