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how to filter out flickering effect

asked 2016-02-04 14:52:24 -0500

theodore gravatar image

updated 2016-02-04 15:05:35 -0500

Ok in addition to my previous question regarding smoothing a depth map with inpaint() I face another problem which I thought that I would address with the smoothing, but it seems that this is not the case. If you notice in the .gif image (includes around 15 frames) below I have this flickering/local movement effect to the places where there was not depth information and after inpainting information was added from the neighborhood areas but in a different way each time causing this effect. To be honest I haven't faced something similar before, therefore I would like to hear your suggestions how to filter out this flickering, all ideas are welcome :-). I was thinking about some video stabilization process, but on the other hand I do not know if this is too much, what do you think?

image description

and below how the flickering is before inpainting:

image description

Just to mention that initially nothing is moving in the scene, and this is due to kinect sensor's way of getting depth info.

p.s. You cannot complaint though I try to keep you busy with some good questions I think :-p

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It could be the phase of your lighting infrastructure. In our labs we have TL lights and some of our camera setups pick up the flickering of the lamps. For our human eye it is unnoticable because it smooths these frequency hops out automatically.

StevenPuttemans gravatar imageStevenPuttemans ( 2016-02-05 06:37:00 -0500 )edit

But it could also just be noice of the actual kinect sensor like your are saying, and then smooting/averaging in time is indeed the only solution!

StevenPuttemans gravatar imageStevenPuttemans ( 2016-02-05 06:38:13 -0500 )edit

or create a binary map for each frame based on the no depth info and exclude these pixels from processing...

theodore gravatar imagetheodore ( 2016-02-05 07:32:19 -0500 )edit

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answered 2016-02-04 16:27:42 -0500

Tetragramm gravatar image

Well, I always favor averaging. The accumulateWeighted function is good for this.

You can also try one of the backgrounding algorithms and just keep the background.

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hhhmm indeed, averaging could be a solution.

theodore gravatar imagetheodore ( 2016-02-04 17:17:00 -0500 )edit
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Asked: 2016-02-04 14:52:24 -0500

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Last updated: Feb 04 '16