using opencl as private framework for building opencv
I am currently using GPUImage on iOS and would like to replace it with UMat
in OpenCV 3.0. This is an example, for using OpenCL as private framework in iOS. Is it possible to custom build OpenCV 3.0 with OpenCL as private framework ( ignoring AppStore ) so that, in iOS, function calls with UMat
results in offloading to GPU ? If yes, will the changes be limited to build_framework.py
and CMakefiles
only ?