Tracking orientation of table tennis paddle
Hello.
I've started working on a 3D game of table tennis. What I want is the user to play the game with an actual table tennis, and the game needs to track the orientation\position of the paddle.
I am new to OpenCV, can someone point me into the right direction?
Considering the simple shape of a paddle and the fact that the entire area has the same color, what should I be looking for regarding tracking where the paddle is? And regarding orientation of the paddle, what algorithm do I need to use?
Thank you in advance, Catalin.