OpenCV for Android + Unity3D
¡Hello!
I am trying to do a project using OpenCV and Unity3D using Android as platform. So far I have integrated Android with Unity, exporting the Android code as .jar and calling it from the Unity scripts, but when it comes to add some OpenCV functionality, I seem unable to do it, since I can't link the library to the .jar file. Do you have any tutorial or other resource that can help me with this? Thanks in advance!
I have been stuck on this problem for weeks. I managed to export a .so library that reads native code (C++ JNI) from Android Studio and read it from a Unity script, using the .jar wrapper. This is done by adding an AndroidManifest.xml file, the AndroidPluginForUnity (extends UnityPlayerActivity in .java file) and the .so library on the Assets/Plugins/Android folder of Unity. But when I try to load OpenCV on the Java part of the android app it fails to load the library, even if I copy all the libopencv_*.a files and libopencv_java3.so to the same Unity folder.