BRISK runs out of memory on iOS
Hi, i tested the newly introduced BRISK detector/extractor https://github.com/Itseez/opencv/blob/master/modules/features2d/src/brisk.cpp
When i run BRISK on a little demo app keypoints are detected and extracted, but also memory warnings pop up. I've done some profiling and it seems the kernel generation (https://github.com/Itseez/opencv/blob/master/modules/features2d/src/brisk.cpp#L230) consumes a lot of memory and causes the issues.
Has anyone else spotted the same behavior (especially on mobile devices)?
- bernhard