HOG detection from video
Hi,
When the input comes from webcam, the detection works fine. But when from video file, it works very slow (video file is playing very slow).
Here is my code:
#include <iostream>
#include <opencv2/opencv.hpp>
using namespace std;
using namespace cv;
int main (int argc, const char * argv[])
{
VideoCapture cap("video.avi");
cap.set(CV_CAP_PROP_FRAME_WIDTH, 320);
cap.set(CV_CAP_PROP_FRAME_HEIGHT, 240);
if (!cap.isOpened())
return -1;
Mat img;
HOGDescriptor hog;
hog.setSVMDetector(HOGDescriptor::getDefaultPeopleDetector());
namedWindow("video capture", CV_WINDOW_AUTOSIZE);
while (true)
{
cap >> img;
if (!img.data)
continue;
vector<Rect> found, found_filtered;
hog.detectMultiScale(img, found, 0, Size(8,8), Size(32,32), 1.05, 2);
size_t i, j;
for (i=0; i<found.size(); i++)
{
Rect r = found[i];
for (j=0; j<found.size(); j++)
if (j!=i && (r & found[j])==r)
break;
if (j==found.size())
found_filtered.push_back(r);
}
for (i=0; i<found_filtered.size(); i++)
{
Rect r = found_filtered[i];
r.x += cvRound(r.width*0.1);
r.width = cvRound(r.width*0.8);
r.y += cvRound(r.height*0.06);
r.height = cvRound(r.height*0.9);
rectangle(img, r.tl(), r.br(), cv::Scalar(0,255,0), 2);
}
imshow("video capture", img);
if (waitKey(20) >= 0)
break;
}
return 0;
}
yep, that's an expensive operation.
you're only noting the difference, probably, because your webcam has less fps than a video file in the 1st place