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Unexpected Results at Subtracting Two Images

asked 2020-01-17 15:00:55 -0600

Darth Revan gravatar image

Hello there,

I try to implement subtraction of two images. I am sure there are too many people who are ready to shot me with their "Why don't you just use cv::subtract or simply cv::Mat Result = Image1 - Image2;" gun. Jokes aside, the reason is that I try to implement my own version to use it as a function which is going to run on separate threads. When I used

    #include <opencv2/opencv.hpp>
    #include <opencv2/core/core.hpp>
    #include <opencv2/highgui/highgui.hpp>
    #include <iostream>
    #include <string>
    #include <cstdlib>
    #include <cstdio>
    #include <new>
    #include <chrono>
    #include <omp.h>

void rgbToHsv(cv::Mat* inputImage, cv::Mat* outputImage);
void subtractImage(cv::Mat* inputImage, cv::Mat* outputImage, cv::Mat* imageMask);

int main(int argc, char const *argv[])
{
  cv::Mat inputImage = imread("lena.png", cv::IMREAD_UNCHANGED); //Input image

  //Converting image from RGB to HSV colorspace
  cv::Mat inputImageHsv = inputImage.clone();
  rgbToHsv(&inputImage, &inputImageHsv);

//Splitting V channel for later use
  cv::Mat inputImageHsvChannels[3];
  cv::split(inputImageHsv, inputImageHsvChannels);

  cv::Mat inputImageH = inputImageHsvChannels[0];
  cv::Mat inputImageS = inputImageHsvChannels[1];
  cv::Mat inputImageV = inputImageHsvChannels[2];

  cv::Mat blurredImage = inputImageV.clone();
  cv::Mat imageMask = inputImageV.clone();
  cv::Mat imageMask2 = inputImageV.clone();
  cv::Mat imageMask3 = inputImageV.clone();

  cv::GaussianBlur(inputImageV, blurredImage, cv::Size(5,5), 0, 0);


  cv::subtract(inputImageV,blurredImage, imageMask);
  imageMask2 = inputImageV - blurredImage;  
  subtractImage(&inputImageV, &blurredImage, &imageMask3);

  cv::imshow("Subtracted Image1 OPENCV", imageMask);
  cv::imshow("Subtracted Image2 OPENCV", imageMask2);
  cv::imshow("Subtracted Image3 MY FUNC", imageMask3);
  cv::waitKey();

  return 0;
}

void subtractImage(cv::Mat* inputImage1, cv::Mat* inputImage2, cv::Mat* outputImage)
{
  for(int i = 0; i < inputImage1->rows; ++i)
  {
    for(int j = 0; j < inputImage1->cols; ++j)
    {
      int iVal = inputImage1->at<uchar>(i,j) - inputImage2->at<uchar>(i,j);

      if(iVal < 0)
        outputImage->at<uchar>(i,j) = 0;

      outputImage->at<uchar>(i,j) = iVal;
    }
  }
}

void rgbToHsv(cv::Mat* inputImage, cv::Mat* outputImage)
{
  double redSc = 0, greenSc = 0, blueSc = 0; //Scaled R, G, B values of current pixel
  double h = 0, s = 0, v = 0; //R, G, B values of current pixel
  double cmin = 0, cmax = 0; //Min and max dummy variables
  double delta = 0; //Difference between min and max

  int channels = inputImage->channels();
  int nRows = inputImage->rows;
  int nCols = inputImage->cols*channels;

  if (inputImage->isContinuous())
  {
    nCols *= nRows;
    nRows = 1;
  }

  uchar* p;
  uchar* q;

  for(int i = 0; i < nRows; ++i){
    p = inputImage->ptr<uchar>(i);
    q = outputImage->ptr<uchar>(i);

    for(int j = 0; j < nCols; j+=3){    
      redSc = p[j+2] / 255.;
      greenSc = p[j+1] / 255.;
      blueSc = p[j] / 255.;

      cmin = std::min(std::min(redSc, greenSc), blueSc);
      cmax = std::max(std::max(redSc, greenSc), blueSc);
      delta = cmax - cmin;

      if(!delta){
        h = 0.;
        s = 0.;
        v = cmax * 255.;
      }
      else{
        if(cmax == redSc)
        h = 60. * ((greenSc - blueSc)/delta);

        if(cmax == greenSc)
        h = 120 + (60. * (((blueSc - redSc)/delta)));

        if(cmax == blueSc)
        h = 240 + (60. * (((redSc - greenSc)/delta)));

        if(h < 0)
        h += 360;

        h = (h/2);

        v = cmax* 255.;

        s = ((cmax==0)?0:((delta/cmax)*255.));

        q[j+2] = v;   //Red
        q[j+1] = s; //Green
        q[j] = h; //Blue   
      }
    }
  }
}

Here are the results.

OpenCV Style 1 OpenCV Style 2 My Implementation

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Comments

2

NEVER use pointers to cv::Mat (which is already a "smart pointer")

berak gravatar imageberak ( 2020-01-17 15:07:54 -0600 )edit

Oh many thanks for the knowledge. I didn't know that cv::Mat is already a "smart pointer", so I used cv::Mat* to reduce data size. On the other hand, changing it had no effect on solving my problem.

Darth Revan gravatar imageDarth Revan ( 2020-01-17 15:15:27 -0600 )edit

In my custom function void subtractImage(cv::Mat inputImage, cv::Mat outputImage, cv::Mat imageMask); I simply access each element of both images and subtract those values. So where is my mistake?

Darth Revan gravatar imageDarth Revan ( 2020-01-17 15:24:46 -0600 )edit

1 answer

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answered 2020-01-17 16:18:29 -0600

Tetragramm gravatar image

updated 2020-01-22 23:06:57 -0600

EDIT: See comments about saturate_cast and the missing else.

Also, that is what references are for. Passing things into functions without making copies, that is.

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Actually before creating this thread I also tried to cast inputImage1->at<uchar>(i,j) and inputImage2->at<uchar>(i,j) to integer but no changes. Still couldn't figure out the reason of this unexpected results. Someting about types of my input images?

Darth Revan gravatar imageDarth Revan ( 2020-01-18 03:24:20 -0600 )edit

Did you try that exact line?

Tetragramm gravatar imageTetragramm ( 2020-01-18 22:03:37 -0600 )edit

Yes I exactly did this one.

Darth Revan gravatar imageDarth Revan ( 2020-01-18 23:52:10 -0600 )edit
berak gravatar imageberak ( 2020-01-19 12:11:39 -0600 )edit

Oh, I see. saturate_cast will do what needs to be done, but your problem is your if(iVal<0). If it is less than 0, you set the output value to 0, then promptly overwrite it with iVal. You need to use the else.

Tetragramm gravatar imageTetragramm ( 2020-01-19 16:48:04 -0600 )edit

saturate_cast worked like a charm and also I noticed that I forgot to add else{...}. Tetragramm would you please edit your answer and I can mark it as "solution". Thanks for all you guys' help.

Darth Revan gravatar imageDarth Revan ( 2020-01-21 11:47:01 -0600 )edit

Okay, I marked this as "solution". Case closed but I still wonder that why did I get a down vote lol.

Darth Revan gravatar imageDarth Revan ( 2020-01-23 01:40:20 -0600 )edit

but I still wonder that why did I get a down vote lol.

sorry for being late, but it's my dv. and here is why:

  • you're defeating any optimisation (sse, parallelization, opencl) builtin in opencv's counterpart of your self-made "bad function"
  • it is already multithreaded. you don't respect, that they're trying to use a "data-parallel" approach, and you're trying to roll your own "thread-parallel" thing on top of it. bad idea. not recommended. don't show that to noobs. ;(
berak gravatar imageberak ( 2020-01-29 13:35:12 -0600 )edit

I understand your point, I try to re-write built-in OpenCV functions which are already benefit from parallelization and it is bad motive to re-write them but let's say I need to implement an algorithm or a method that doesn't provided by OpenCV's default library and I need to implement it multi-threaded. So didn't I need to write it all myself? At that point, only advantage that OpenCV can provide me is just the interface to access image pixels or colorspace conversion so I don't need to write any code to read/write or convert images right? So whole thing is just like a practice for further works. BUT I agree with you on the not to re-write the methods which are already implemented in OpenCV's default library.

Darth Revan gravatar imageDarth Revan ( 2020-01-29 14:16:38 -0600 )edit
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Asked: 2020-01-17 15:00:55 -0600

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Last updated: Jan 22 '20