Can i run OpenCV on the GPU pipeline if i plan to deploy it on Android and IOS devices?

asked 2019-11-20 04:10:06 -0500

Dimitar Veljanovski gravatar image

I am working on a tracking solution for an AR engine that needs to be deployed and work at minimum of 25 FPS on IOS and Android devices. So far i have been planning to optimize performance by multi threading and running on GPU pipeline, but i found out that when using the gpu.hpp implementation, it will only work on Nvidia GPUs (it is using CUDA in the background). Is there a snapdragon equivalent implementation for OpenCV that provides similar performance boost as the Nvidia CUDA implementation?

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