triangulation points with projection matrix in stereorectify

asked 2019-09-04 17:09:07 -0500

Hello,

I have two cameras with known internal calibration and exterior orientation.

After using the stereoRectify function, I want to triangulate the points in stereo geometry using the projection matrices P1 and P2, but the 3D coordinate is in relation to the local system created from the left camera, centered at (0,0,0). How do I get the coordinate in my world system?

edit retag flag offensive close merge delete