OpenCV Hough on GPU is unstable
It seems there is a problem with OpenCV Hough implementation on GPU. Application: apply gpu::Hough on a video: it counts 664 objects. Close Application. Restart the same application on the same video: it counts 691 objects. Close Application. Restart the same application on the same video: it counts 667 objects.
Using Opencv Hough on CPU the count is always 662 objects. How is it possible? Thank you
I would suggest creating a bug report, adding sample code, system configuration, and outputs. This will make people aware of the problem and help you identify the reason.
Ok StevenPuttemans, i have done what you have suggested! I'm waiting for responses. It is incredible!
No response from anyone in code.opencv.org . Suggestions?
Being patient for once... It has only be a day since your report. Give people the time to look and investigate the matter.