How do i get the goodness of fit for the result of fitEllipse?

asked 2013-09-11 04:27:40 -0600

cvandert gravatar image

updated 2013-09-11 16:27:27 -0600

fit an ellipse and get goodness of fit

rRect = fitEllipse( Coords);

double angle = rRect.angle/180*Pi;
Point2f Center =;
Size2f Sz = rRect.size;

g_GOF = 0; //Goodness Of Fit, the smaller the better
double posx, posy;
for(int i = 0; i < 32; i++){
    posx = (Coords[i].x - Center.x) * cos(-angle) - (Coords[i].y- Center.y) * sin(-angle);
    posy = (Coords[i].x - Center.x) * sin(-angle) + (Coords[i].y- Center.y) * cos(-angle);
    g_GOF += abs( posx/Sz.width*posx/Sz.width + posy/Sz.height*posy/Sz.height - 0.25);

this works very well but comments are appreciated

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I agree this works very well, but could you explain it? I understand that finding the distance from a point to an arbitrary ellipse is a transcendental problem, which is the reason for your posx and posy calculations (transforming from an arbitrary ellipse to a centered, non-rotated ellipse). Why do you use the negative angle? Where does the -0.25 factor come from? Why use only 32 points?


catacon gravatar imagecatacon ( 2014-07-30 09:17:01 -0600 )edit

32 points is an arbitrary number, and in this case just the number of points I used in my call to fitEllipse. If each point used to otain the fit is perfectly on the ellipse then:

    1.      (px/half_ellipse_width)^2 + (py/half_ellipse_height)^2 = 1

which follows from the definition of an ellipse if it's center is at 0,0. However, since i'm using full width and height, that is (2 x half_width)^2 and (2xhalf_height)^2, the result is 0.25 instead of 1.0.

equation 1, is defined for an ellipse with vertical and horizontal axes, whearas fitEllipse returns an ellipse that is rotated, using -angle rotates the positions back on to an ellipse with orthogonal axes.

cvandert gravatar imagecvandert ( 2015-06-20 17:12:35 -0600 )edit