3D object reconstruction using single webcam
I am just in need of a guide or algorithm, I have read a lot in the past few weeks but i have yet to find a solution to light my way. As a beginner in the field on image processing, I hope that i could get some insights or recommend reading materials from here.
I am trying to reconstruct an object. So the object is located on a rotating table, then i uses a webcam to capture a video of it rotating in 360 degrees then get the sequence of images. Then, i am stuck. I read that in order to render the object in 3D world, i need to learn about the depth, so I thought I could go for this then it hits me when I found that the calibration for 3D reconstruction is only useful for stereo vision. Also, since the object will be different every time, is that also means I have to recalibrate the webcam every time if camera calibration is a must go?
The concept of Matter and form 3d scanner seems like what i am going to do, but it used stereo vision where I have only one webcam AND it uses laser triangulation where I am going to process series of images i got.
I do not have a friend who is doing anything in the relevant field, so my only way is to get some insights from the expert on the Internet.
P/S: I am sorry for my bad english, it is hard for me to explain myself as a non-native speaker. Please ask me if I am not clear in explaining.
have a look here and maybe even here
You can also test or read the references from:
@berak and @Eduardo, thank you both for the comments ! I end up did not use them, because, stereo vision is using 2 cameras while I only have one. VisualSFM seems powerful, but it seems to me that C++ doesn't really support it, and the SIFT thingy, which I have no idea why it doesn't appears in my desktop, as I installed the contrib just for the non-free modules then it doesn't shows up. :( I am having problem with installing OpenMVG as well. ish .. BUT BUT BIG THANK YOU for the materials.