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Make 32x32 sections on an image in C++ OpenCV?

asked 2018-03-14 18:26:17 -0500

Im trying to divide a passed in, gray scaled image and divide it into 32x32 "blocks" or "sections". Sort of like an imaginary, overlay grid.

Once this is done, I need to loop through each pixel in each individual section to perform analysis on the single channel, gray scale value that is returned by each pixel.

For example:

// For region (x,y)

if pixelVal >= 120 && pixelVal <= 130{

bitStream += "1"; }

else if pixelVal >= 135 && pixelVal <= 140{

bitstream += "0"; }

else{

bitStream += "X"; }

Does this make sense? I'm very new to OpenCV and C++ and basically I know how to show, loop through, and return the pixel value at a given point, just not within a certain, predetermined area. Im thinking about creating some sort of window that loops through? I just have no idea how to code it.

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no, it does not quite make sense to me.

if you need an analysis per pixel, why the blocks then ?

if you need an analysis per block, why the pixels then ?

what are you trying to achieve here ? what's the context ?

and no, you should never iterate over pixels for anything, in opencv. there are always higher-level functions, that should be used instead.

berak gravatar imageberak ( 2018-03-15 04:00:31 -0500 )edit
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1."why the blocks then?": Im going to take an average pixel count in the respective blocks. So say block (4,16) is averaging 210. 2. "why the pixels then": Analysis per block is necessary for error correcting methods later on. 3. "what are you trying to achieve here": It's a cryptographic key generator that Im basing off of a passed in image. If a block fits certain conditions, like the ones I laid out above, it's counted as a 1, 0, or X.

TopRightCheese gravatar imageTopRightCheese ( 2018-03-15 13:15:03 -0500 )edit

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answered 2018-03-15 13:41:06 -0500

berak gravatar image

updated 2018-03-15 13:46:43 -0500

from comments above: " Im going to take an average pixel count in the respective blocks"

ah, easy answer, then, - you want to iterate over blocks, not pixels, then, and take the average of the whole block at a time:

Mat image = ... // for simplicity, let's assume a single channel , grayscale one
for (int y=0; y<image.cols-32; y+=32) {
    for (int x=0; x<image.rows-32; x+=32) {
        // get the average for the whole 32x32 block:
        Rect roi(x,y,32,32);
        Scalar mean,dev;
        meanStdDev(image(roi), mean, dev);
        // mean[0] is the mean of the first channel. do whatever you want with it
    }
}

have a look at the docs, too, please

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This answer is fantastic! My mistake on the last comment. I didn't use mean[0].....which brings me to my next question. Is there any ability to just pass in the single channel value without having the 3 channels?

TopRightCheese gravatar imageTopRightCheese ( 2018-03-15 15:20:17 -0500 )edit

what ? ifthere's more than one channel, use mean[1], etc,

(i did not understand your comment)

berak gravatar imageberak ( 2018-03-15 16:06:18 -0500 )edit
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Asked: 2018-03-14 18:26:17 -0500

Seen: 285 times

Last updated: Mar 15 '18