3D textured object model and object mesh.
Hi
I am thinking of model an outdoor environment (probable around 5000 sq.ft or even more). Later on,i want to estimate camera pose based on the image that i captured in the environment.(by matching my descriptors of the model with that in the image).
I saw a tutorial in OpenCV - Real time pose estimation of a textured object. But is mentioned that the program only works for a planar objects.
I am not sure which software should i need to use to make a 3D textured model from environment. Thinking of flying quad copter over a small area and converting it into model.
Any thoughts about this or web links that can address this, would be greatly appreciated.
Thanks
blender , maybe. it has support for running python scripts, so you could use cv2 inside the 3d software..
and apart from the planar pose estimation, there's solvePnP()
I am sorry, my question isn't clear I guess. I edited it.
I am trying to take video/lot of pictures of environment and convert it into 3D model
ah, that would be more like "structure from motion"
Hi, Have you found a solution using blender ? The openCV code requires a .ply file and a .yml file ... how do you create it from blender ?