How do I set up Visual Studio to run the OpenCV T-API?
I am trying to run OpenCV with GPU support. I have read about the T-API and it seems fairly easy to use.
What I don't understand is whether I need to download my GPU's OpenCL SDK and start an OpenCL project in Visual Studio or if I can literally just take the project I have now and change the Mat
s to UMat
s.
Also, since everything in the T-API seems to be done in the background, is there a way that I can know for sure whether my code is running with GPU support or not?
If it matters, I am running Windows 10, Visual Studio 2015, and using OpenCV 3.2
Thank You
you can begin with this program