Buffer to Mat [closed]

asked 2016-10-12 05:05:45 -0600

TiBe gravatar image

Hello guys,

I need your help.

I work with two cameras with a resolution of 4000x3000. Because of USB3 Vision I can only access with the manufacturer api on pictures.

As return value I get a pointer

void*                    BufferCam = NULL;
Strm_ReadCurrentImage(mStrmCam, BufferCam, &uiPyldSize, &sImageInfo);

Now I want to write the data into a cv Mat like this

Mat mCam= Mat(3000, 4000, CV_8UC3, BufferCam, Mat::AUTO_STEP);

Unfortunately my matrix keep empty. If I change size of the rows and cols like this

Mat mCam= Mat(1080, 1920, CV_8UC3, BufferCam, Mat::AUTO_STEP);

it work, but the image is understandably garbage.

image description

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Closed for the following reason the question is answered, right answer was accepted by berak
close date 2016-10-12 06:49:55.304447


can you try to find out the pixel format of your original buffer ? maybe CV_8UC3 is not adequate here.

also, be very cautious with constructors like above (shallow pointer copy), you eithere have to keep your original buffer in scope, or make a clone() of your Mat.

berak gravatar imageberak ( 2016-10-12 05:28:16 -0600 )edit

These are the image information I get from the function.

Or do you mean something different?

image description

TiBe gravatar imageTiBe ( 2016-10-12 05:54:19 -0600 )edit

3000 x 4000 = 12000000 - so i'd rather guess it's either grayscale (CV_8U) or something like yuv4:2:2 (which also would fit into a single byte)

also, please look up your vendor's documentation, what do they say about it ?

berak gravatar imageberak ( 2016-10-12 06:01:41 -0600 )edit

About the PixelFormat I found the following


According to api the Pixel Format is BayerGR8

TiBe gravatar imageTiBe ( 2016-10-12 06:11:11 -0600 )edit

^^ yea, that was actually very helpful !

looking at your screenshot again, and the uiPixelFormat :

17301512 == 0x1080008, so it's BayerGR8 (oh, dear, that'll be fun unrolling)

berak gravatar imageberak ( 2016-10-12 06:16:50 -0600 )edit
  • make a Mat bayer(3000,4000,CV_8U, buffer), then
  • cvtColor(bayer, bgr, COLOR_BayerGR2BGR );
  • pray ;)
berak gravatar imageberak ( 2016-10-12 06:23:26 -0600 )edit

Is working. Thank you very much :)

TiBe gravatar imageTiBe ( 2016-10-12 06:33:34 -0600 )edit