1 | initial version |
imho, it's impossible to compile objdetect as a single module, but you could try to build a "minimal" version of opencv, while youre working on that.
objdetect's own dependancies are:
opencv_core;opencv_imgproc;opencv_ml;opencv_imgcodecs;opencv_videoio;opencv_highgui
so you definitely need those, but i'd try (maybe even in a seperate build folder) to tick off any other BUILD_opencv_XXX module option in cmake
2 | No.2 Revision |
imho, it's impossible to compile objdetect as a single module, but you could try to build a "minimal" version of opencv, while youre working on that.
objdetect's own dependancies are:
opencv_core;opencv_imgproc;opencv_ml;opencv_imgcodecs;opencv_videoio;opencv_highgui
so you definitely need those, but i'd try (maybe even in a seperate build folder) to tick off any other BUILD_opencv_XXX module option (also, BUILD_TESTS,BUILD_opencv_apps, etc) in cmake
3 | No.3 Revision |
imho, it's impossible to compile objdetect as a single module, but you could try to build a "minimal" version of opencv, while youre working on that.
objdetect's own dependancies are:
opencv_core;opencv_imgproc;opencv_ml;opencv_imgcodecs;opencv_videoio;opencv_highgui
so you definitely need those, but i'd try (maybe even in a seperate build folder) to tick off any other BUILD_opencv_XXX module option (also, BUILD_TESTS,BUILD_opencv_apps, etc) in cmake
PS: a complete build takes ~1 min on my box then ;)