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You can have keep reading frames and save them in to a buffer of size n, and throw out old frames making way for new ones. While all the capture and save to buffer runs in one thread, processing can be done in a separate thread which has access to the buffer. This way you will always have access to a frame that is only n frames behind and n can be chosen depending on the application.

You can have keep reading frames and save them in to a buffer of size n, and throw out old frames making way for new ones. While all the capture and save to buffer runs in one thread, processing can be done in a separate thread which has access to the buffer. This way you will always have access to a frame that is only n latest frames behind and n can be chosen depending on the application.

You can have keep reading frames and save them in to a buffer of size n, and throw out old frames making way for new ones. While all the capture and save to buffer runs in one thread, processing can be done in a separate thread which has access to the buffer. This way you will always have access to n latest frames and n can be chosen depending on the application.